Din Fagforening, Det gode arbejdsliv

Botty

I developed a WebGL background element for Din Fagforenings AI assistant, Botty, to match the gradient from their design guide. I also animated the Botty avatar with different states.

Flowing gradient

Din Fagforening created an AI assistant named Botty. I developed a WebGL endless animation for the background of the main chat page. The animated WebGL gradient was designed to match a gradient from the design guide for the Botty project, with the goal of creating an organic, flowing gradient using as few resources as possible.

The Botty avatar

I gave the simple Botty avar life and character by animating different states, idle, thinking and responding. The animations was made in Adobe AfterEffects and then exported as lottie files.

Koncept for the Botty avatar

I made a whole state-machine-driven avatar for Botty, which unfortunately did not end up in the final design. It was made with Rive as a dynamic living avatar, mixing between animations based on Botty's current state. Try it yourself.